Posts tagged Grand Theft Auto

GTA IV – The Final Word

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Grand Theft Auto IV is a great game. It’s fun, it’s impressive, and it has plenty to justify the $60 price, well after the 30-40 hour single player campaign. So, taking that into perspective, the fact is that GTA IV is more evolutionary than revolutionary.

The single-player story starts out strong, but loses steam near the end. The multiplayer is great on the surface, but feels undercooked. The graphics are impressive until you notice some texture pop-in, or notice a glitch. For every gameplay element that feels right and satisfying, there’s an awkward control, or something that still More >

GTA IV – Multiplayer

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One of the biggest new features of Grand Theft Auto IV was the brand-new multiplayer modes. GTA hasn’t had proper multiplayer since my friends and I got together and had a LAN match playing the original GTA, so it’s been a while. Rockstar jammed a crapload of multiplayer modes into the game to dramatically extend the life of the title, well after the 30+ hour story mode and hours of running over civilians and trying to get away from the fuzz. The problem is, the multiplayer mode is just as frustrating as it is awesome.

The good stuff first: there are tons of modes, all of which take place More >

GTA IV – Problems – Welcome to Glitcherty City

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Grand Theft Auto IV is shaping up to be one of the biggest and best games of the year, but it’s still got a few chinks in its armor. One of the biggest drawbacks of the “open world” or “sandbox” genre of game (which the GTA series pretty much pioneered), is the fact that since almost anything can happen, it’s pretty difficult to predict and fix every single glitch or bug. GTA IV actually had its release date pushed back from Christmas to April, so it had extra time to cook. The game still lacks some polish and there are plenty of odd glitches here and there. With my time on the 360 version, More >

GTA IV – Gameplay: All the world is yours

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The Grand Theft Auto series popularized the idea of an open-world game, and GTA IV really takes it to the next level. The game is set in Liberty City, a sprawling urban environment so closely based on New York City that the first time I saw the trailer, I thought it was set in the real world. Even though Liberty City is smaller in scale than NYC, it feels huge, thanks to a nearly unlimited field of view. Go up to a rooftop and you’ll see skyscrapers, streets, and bridges, all of which you can visit. The view is even more breathtaking from a helicopter at night, when the city is lit up and More >

GTA IV – The story: genetically different

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When Grand Theft Auto IV launched last Tuesday, I was very curious.  I’ve played the series since the original, top-down PC game, and I spent a good chunk of time playing GTA 2. When the series moved to 3D with GTA III, though, I lost interest. I didn’t have a PS2 at the time, so it was old news by the time it finally rolled onto the big black monster that was the first Xbox, and I finally got to play it. The story was unengaging, the characters were unsympathetic and unrelatable (Tommy Vercetti was an asshole), and the missions were freaking hard. Not to mention the awkward controls and More >

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